Kyra Smith on why she might never play Assassin's Creed again.
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Comments on Kyra Smith's The Moment That Broke It
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That said, the flag task is a) just completely dumb and b) a real shame when you think about how sandboxy the rest of the game is. I get similarly irritated when the GTA games throw in ridiculously difficult missions on the main plot strand; in my view, if something is nigh-impossible, it ought to be relegated to the side quests. I honestly can't think of anything in any of the Hitman games which railroads you to that extent, and which so comprehensively shatters the illusion that you are playing a game. Hell, it doesn't even make sense in the context of the game - you're a descendent of the actual assassin who's being interrogated by some conspiracy in the near future, right? What's to say they can't say "Fuck that, we don't care about the silly flags - we'll fast-forward this bit".
Maybe you should check a walkthrough and see if you can't just track down the villain and kill him without getting the intel.
(Incidentally, I really like the way that Dragon Quest: Journey of the Cursed King manages to sidestep the "Do It Again, Stupid" problem - if your entire party is killed, you lose some gold, but you keep all the XP you earned, so the battle which killed you will probably be a bit easier when you get back to it - especially if you make a habit of buying the best equipment that you can afford every time you go back to a town, so that whenever you set off adventuring you're reasonably low on gold - then you're not gambling too much and will probably still be ahead financially after taking the hit for dying.)
And also to add a clarification to your clarification: by 'be awesome' I sort of meant give you an array of skills, options and abilities that allow you feel that you are - rather than actually mollycoddle through noticeably dumbass behaviour. The point about Hitman is that the character is generally all tooled up with awesomeness at the beginning - your target doesn't wander up to you half way through the game and ask you to make him a cup of coffee (or if he does it's an opportunity to off him).