Dan Hemmens invents a new game, while being mean about genre fiction.
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Comments on Daniel Hemmens' One Hundred And Ten Fantasy Novels
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Of course, if I could call them Light / Dark and Dark / Light then we could have a standard Descent Into Evil (While Others Look On In Horror) / Redemption From The Dark Side (Thanks To
[insert author's random philosophical "point" here]) duology.Ooh, this is lots of fun!
For really advanced players there's the Dragonlance gambit, where you have "VW: X of the YZ", in which WX must be the same for each book (the game here is to make a trilogy where you use each of the words in the list once). The Shadowcrown series is the saga of a mismatched band of heroes who stumble across an ancient evil - namely, an undead king - and accidentally awake him in Shadowcrown: Curse of the Blood Song (the Blood Song in question is the sacred song sung by a ghostly choir which keeps the king asleep and is disrupted by the spilling of blood). In Shadowcrown: Blade of the Wolf Thief a renegade werewolf appears to be an adversary, but actually proves to be a key ally of the party. In Shadowcrown: War of the Dragon Mage the lich is finally defeated when Our Heroes enlist the help of a secret society of dragons; it turns out that the party's mage is in fact a dragon in human form, who proceeds to lead the draconic armies against the forces of the Shadowcrown.